Death Knight Captain Kill

25 heroic · 0:36.9 · 1 Sep 2026, 02:49 · phase 1 · Wait For Threat

Buffs Debuffs

Uptime is measured against the pull's 0:36.9. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Chad
Aura Uptime Time Applied
Blood Plague
84.6% 0:31.2 1
Death Knight
Aura Uptime Time Applied
Explosive Trap Effect
68.6% 0:25.3 3
Consecration
68.6% 0:25.3 6
Sunder Armor
68.6% 0:25.3 3
Vindication
67.1% 0:24.8 3
Heart of the Crusader
52.0% 0:19.2 1
Judgement of Light
52.0% 0:19.2 1
Judgements of the Just
52.0% 0:19.2 1
Shadowflame
32.3% 0:11.9 3
Avenger's Shield
26.9% 0:09.9 1
Silenced - Shield of the Templar
8.0% 0:02.9 1
Faerie Fire (Feral)
6.8% 0:02.5 1
Explosive Shot
5.3% 0:01.9 1
Seed of Corruption
5.2% 0:01.9 3
Death Knight Captain
Aura Uptime Time Applied
Vindication
85.1% 0:31.4 4
Sunder Armor
85.1% 0:31.4 3
Explosive Trap Effect
83.7% 0:30.9 3
Rain of Fire
80.7% 0:29.8 3
Consecration
74.4% 0:27.5 6
Mangle (Cat)
50.6% 0:18.7 1
Judgements of the Just
36.6% 0:13.5 1
Judgement of Light
36.6% 0:13.5 1
Heart of the Crusader
36.6% 0:13.5 1
Shadowflame
32.3% 0:11.9 3
Avenger's Shield
30.0% 0:11.0 3
Rake
24.3% 0:09.0 1
Faerie Fire (Feral)
19.9% 0:07.3 2
Silenced - Shield of the Templar
11.0% 0:04.0 3
Seed of Corruption
5.4% 0:02.0 4
Deathchill Servant
Aura Uptime Time Applied
Explosive Trap Effect
48.7% 0:18.0 3
Consecration
43.0% 0:15.9 3
Vindication
15.6% 0:05.7 1
Righteous Defense
8.1% 0:03.0 1
Hand of Reckoning
8.0% 0:02.9 1
Explosive Shot
5.1% 0:01.8 1