Frenzied Bat Kill

25 heroic · 0:09.1 · 3 Sep 2026, 20:25 · phase 1

Buffs Debuffs

Uptime is measured against the pull's 0:09.1. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Frenzied Bat
Aura Uptime Time Applied
Death and Decay
99.8% 0:09.1 9
Thunder Clap
99.8% 0:09.1 12
Deep Wounds
99.8% 0:09.1 13
Trauma
99.7% 0:09.1 4
Shockwave
95.9% 0:08.7 3
Frost Vulnerability
28.8% 0:02.6 3
Seed of Corruption
28.3% 0:02.5 2
Faerie Fire (Feral)
17.5% 0:01.6 1
Sunder Armor
2.5% 0:00.2 1
Larva
Aura Uptime Time Applied
Death and Decay
0.1% 0:00.0 1
Mutated Grub
Aura Uptime Time Applied
Deep Wounds
90.0% 0:08.2 5
Sunder Armor
85.2% 0:07.8 2
Corruption
68.9% 0:06.3 2
Death and Decay
58.7% 0:05.3 1
Thunder Clap
57.1% 0:05.2 2
Frost Vulnerability
41.4% 0:03.7 1
Shockwave
36.7% 0:03.3 1
Charge Stun
16.5% 0:01.5 2
Frost Fever
10.3% 0:00.9 1
Heart of the Crusader
10.3% 0:00.9 1
Mortal Strike
10.3% 0:00.9 1
Trauma
10.3% 0:00.9 1
Spoondk
Aura Uptime Time Applied
Slime Burst
54.6% 0:05.0 1
Yildin
Aura Uptime Time Applied
Slime Burst
38.9% 0:03.5 1
Weakened Soul
2.8% 0:00.2 1