Death Knight Kill

25 heroic · 0:54.1 · 3 Sep 2026, 21:23 · phase 1

Buffs Debuffs

Uptime is measured against the pull's 0:54.1. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Dark Touched Warrior
Aura Uptime Time Applied
Blood Plague
32.1% 0:17.3 3
Thunder Clap
32.1% 0:17.3 11
Frost Fever
32.1% 0:17.3 3
Deep Wounds
30.9% 0:16.7 7
Death and Decay
18.4% 0:09.9 2
Shockwave
7.8% 0:04.2 3
Trauma
3.0% 0:01.6 1
Death Knight
Aura Uptime Time Applied
Frost Fever
95.0% 0:51.3 6
Blood Plague
95.0% 0:51.3 6
Trauma
94.9% 0:51.3 6
Deep Wounds
94.9% 0:51.3 16
Thunder Clap
94.9% 0:51.3 27
Shockwave
63.5% 0:34.3 6
Frost Vulnerability
46.3% 0:25.0 4
Rend
26.8% 0:14.5 1
Sunder Armor
19.0% 0:10.3 1
Death and Decay
18.4% 0:09.9 2
Faerie Fire (Feral)
12.5% 0:06.7 2
Charge Stun
5.2% 0:02.8 2
Taunt
5.0% 0:02.6 1
Death Knight Captain
Aura Uptime Time Applied
Blood Plague
100.0% 0:54.0 4
Frost Fever
100.0% 0:54.0 4
Frost Vulnerability
100.0% 0:54.0 4
Thunder Clap
100.0% 0:54.0 22
Trauma
100.0% 0:54.0 4
Deep Wounds
100.0% 0:54.0 17
Shockwave
63.5% 0:34.3 4
Sunder Armor
40.7% 0:22.0 3
Rend
33.9% 0:18.3 2
Death and Decay
18.4% 0:09.9 1
Heart of the Crusader
9.3% 0:05.0 2
Mortal Strike
9.3% 0:05.0 2
Charge Stun
2.6% 0:01.4 1
Dumb
Aura Uptime Time Applied
Weakened Soul
27.7% 0:14.9 1
Spoondk
Aura Uptime Time Applied
Weakened Soul
27.7% 0:15.0 1
Yildin
Aura Uptime Time Applied
Weakened Soul
69.8% 0:37.7 4
Blood Plague
11.0% 0:05.9 3