Death Knight Cavalier Kill

25 heroic · 0:27.7 · 4 Sep 2026, 03:49 · phase 1 · Unc Status

Buffs Debuffs

Uptime is measured against the pull's 0:27.7. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Death Knight Cavalier
Aura Uptime Time Applied
Sunder Armor
68.8% 0:19.1 1
Demoralizing Shout
68.8% 0:19.1 2
Thunder Clap
68.8% 0:19.1 2
Faerie Fire (Feral)
68.8% 0:19.1 4
Rend
53.8% 0:14.9 1
Explosive Trap Effect
52.7% 0:14.6 2
Heart of the Crusader
36.5% 0:10.1 1
Stormstrike
36.5% 0:10.1 1
Holy Wrath
32.4% 0:08.9 3
Explosive Shot
21.2% 0:05.9 3
Shockwave
7.0% 0:01.9 1
Disarm
3.6% 0:00.9 1
Deathcharger Steed
Aura Uptime Time Applied
Thunder Clap
80.3% 0:22.3 3
Explosive Trap Effect
52.7% 0:14.6 3
Shockwave
48.1% 0:13.3 3
Sunder Armor
23.7% 0:06.5 1
Taunt
10.7% 0:02.9 1
Hammer of Justice
9.1% 0:02.5 1
Faerie Fire (Feral)
5.3% 0:01.4 1
Heart of the Crusader
5.3% 0:01.4 1
Stormstrike
5.3% 0:01.4 1
Judgement of Wisdom
4.2% 0:01.1 1
Garnet
Aura Uptime Time Applied
Icy Touch
8.2% 0:02.2 1
Hozay
Aura Uptime Time Applied
Icy Touch
28.8% 0:08.0 1
Strangulate
16.2% 0:04.5 3
Jared
Aura Uptime Time Applied
Icy Touch
5.5% 0:01.5 2
Unknown
Aura Uptime Time Applied
Sated
99.3% 0:27.5 1
Icy Touch
18.7% 0:05.2 1
Charge
7.1% 0:01.9 1