Death Knight Captain Kill

25 heroic · 0:27.0 · 10 Sep 2026, 04:15 · phase 1 · Unc Status

Buffs Debuffs

Uptime is measured against the pull's 0:27.0. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Death Knight
Aura Uptime Time Applied
Sunder Armor
96.6% 0:26.1 2
Thunder Clap
96.6% 0:26.1 3
Trauma
96.6% 0:26.1 5
Consecration
88.9% 0:24.0 7
Vindication
69.6% 0:18.8 4
Rend
56.2% 0:15.1 1
Heart of the Crusader
56.2% 0:15.1 2
Holy Wrath
46.6% 0:12.5 3
Mortal Strike
45.6% 0:12.3 1
Deep Wounds
44.4% 0:12.0 1
Rake
33.2% 0:08.9 1
Avenger's Shield
28.0% 0:07.5 1
Hand of Reckoning
11.0% 0:02.9 1
Silenced - Shield of the Templar
2.1% 0:00.5 1
Charge Stun
0.3% 0:00.0 1
Death Knight Captain
Aura Uptime Time Applied
Sunder Armor
100.0% 0:27.0 2
Heart of the Crusader
100.0% 0:27.0 8
Consecration
100.0% 0:27.0 9
Thunder Clap
100.0% 0:27.0 3
Trauma
100.0% 0:27.0 8
Judgement of Light
100.0% 0:27.0 3
Vindication
96.3% 0:26.0 2
Blade Twisting
90.6% 0:24.4 3
Deep Wounds
72.7% 0:19.6 3
Holy Wrath
46.6% 0:12.5 3
Avenger's Shield
29.2% 0:07.8 2
Mortal Strike
24.4% 0:06.5 1
Dazed
6.8% 0:01.8 1
Silenced - Shield of the Templar
3.4% 0:00.9 2
Deathchill Servant
Aura Uptime Time Applied
Thunder Clap
58.2% 0:15.7 3
Consecration
49.6% 0:13.4 5
Holy Wrath
46.6% 0:12.5 3
Vindication
32.4% 0:08.7 1
Deep Wounds
22.2% 0:05.9 1
Trauma
11.4% 0:03.0 1
Fentadin
Aura Uptime Time Applied
Blood Plague
29.1% 0:07.8 3