The Four Horsemen Kill

25 heroic · 3:43.6 · 1 Sep 2026, 02:50 · phase 1 · Wait For Threat

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Games North Kowpm Chad Polydru
0:00.00:44.71:29.42:14.22:58.93:43.6
Everyone Games North Kowpm Chad Polydru

Instants are counted from their success event and hard casts from their cast start, because the 3.3.5a client only ever logs one or the other. A hard cast interrupted before it landed still counts — nothing in the log distinguishes it. A few spells, Arcane Missiles among them, this client announces not at all: those are counted from their own ticks instead, one cast per burst of them.

Games Survival 298 casts · sequence
Spell Casts Per min
Bite
138 37.0
Steady Shot
43 11.5
Explosive Shot
30 8.0
Aimed Shot
16 4.2
Serpent Sting
15 4.0
Explosive Arrow
8 2.1
Dash
8 2.1
Furious Howl
6 1.6
Hunter's Mark
6 1.6
Kill Shot
5 1.3
Rabid
5 1.3
Kill Command
4 1.0
Disengage
3 0.8
Explosive Shot
2 0.5
Parachute
2 0.5
Aspect of the Dragonhawk
1 0.2
Hyperspeed Acceleration
1 0.2
Speed
1 0.2
Call of the Wild
1 0.2
Multi-Shot
1 0.2
Aspect of the Viper
1 0.2
Rapid Fire
1 0.2
North Affliction 231 casts · sequence
Spell Casts Per min
Shadow Bite
96 25.7
Shadow Bolt
57 15.2
Haunt
16 4.2
Curse of Agony
13 3.4
Unstable Affliction
13 3.4
Corruption
9 2.4
Life Tap
7 1.8
Life Tap
7 1.8
Drain Soul
6 1.6
Hyperspeed Acceleration
4 1.0
Blood Fury
2 0.5
Speed
1 0.2
Kowpm Feral (DPS) 139 casts · sequence
Spell Casts Per min
Shred
47 12.6
Rake
21 5.6
Mangle (Cat)
20 5.3
Rip
11 2.9
Tiger's Fury
7 1.8
Ferocious Bite
7 1.8
Faerie Fire (Feral)
7 1.8
Savage Roar
6 1.6
Feral Charge - Cat
3 0.8
Track Humanoids
2 0.5
Cat Form
2 0.5
Survival Instincts
1 0.2
Speed
1 0.2
Berserk
1 0.2
Rebirth
1 0.2
Blood Fury
1 0.2
Dash
1 0.2
Polydru Restoration 125 casts · sequence
Spell Casts Per min
Rejuvenation
53 14.2
Nourish
19 5.0
Wild Growth
17 4.5
Regrowth
15 4.0
Swiftmend
8 2.1
Lifebloom
6 1.6
Moonfire
1 0.2
Healing Touch
1 0.2
Tree of Life
1 0.2
Heroism
1 0.2
Innervate
1 0.2
Barkskin
1 0.2
Nature's Swiftness
1 0.2