Marauding Geist Kill

25 heroic · 1:37.7 · 8 Sep 2026, 03:26 · phase 1 · Wait For Threat

Buffs Debuffs

Uptime is measured against the pull's 1:37.7. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Chad
Aura Uptime Time Applied
Forbearance
72.9% 1:11.2 1
Mortal Wound
10.9% 0:10.6 1
Slime
6.7% 0:06.5 5
Fzuumyn
Aura Uptime Time Applied
Exhaustion
33.1% 0:32.3 1
Dazed
0.1% 0:00.0 1
Games
Aura Uptime Time Applied
Slime
3.7% 0:03.5 1
Kowpm
Aura Uptime Time Applied
Forbearance
59.5% 0:58.1 1
Marauding Geist
Aura Uptime Time Applied
Explosive Trap Effect
51.5% 0:50.2 33
Volley
51.5% 0:50.2 38
Consecration
51.5% 0:50.2 63
Sunder Armor
51.3% 0:50.1 12
Vindication
51.3% 0:50.1 13
Frost Trap Aura
47.1% 0:46.0 27
Shadowflame
45.4% 0:44.3 31
Holy Wrath
21.9% 0:21.4 15
Judgement of Light
15.9% 0:15.4 2
Heart of the Crusader
15.9% 0:15.4 2
Judgements of the Just
15.9% 0:15.4 2
North
Aura Uptime Time Applied
Slime
1.7% 0:01.6 2
Stitched Colossus
Aura Uptime Time Applied
Frost Trap Aura
25.9% 0:25.2 1
Heart of the Crusader
20.4% 0:19.9 1
Judgements of the Just
20.4% 0:19.9 1
Judgement of Light
20.4% 0:19.9 1
Explosive Trap Effect
20.4% 0:19.9 1
Vindication
20.4% 0:19.9 2
Consecration
20.1% 0:19.6 3
Rake
18.4% 0:17.9 2
Mangle (Cat)
15.6% 0:15.2 1
Corruption
13.3% 0:13.0 1
Volley
12.1% 0:11.7 3
Haunt
11.8% 0:11.5 1
Earth and Moon
11.8% 0:11.5 1
Misery
11.8% 0:11.5 1
Shadow Embrace
11.8% 0:11.5 1
Aimed Shot
9.4% 0:09.1 1
Shadow Mastery
8.9% 0:08.6 1
Shadowflame
8.2% 0:07.9 1
Serpent Sting
7.8% 0:07.6 1
Seed of Corruption
6.5% 0:06.3 7
Hand of Reckoning
3.1% 0:02.9 1
Dazed
3.0% 0:02.9 1
Holy Wrath
3.0% 0:02.9 1
Drain Soul
2.7% 0:02.5 1