Marauding Geist Kill

25 heroic · 3:19.0 · 15 Sep 2026, 03:42 · phase 1

Buffs Debuffs

Uptime is measured against the pull's 3:19.0. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Blackpapi
Aura Uptime Time Applied
Undying Rage
35.6% 1:10.7 1
Hozay
Aura Uptime Time Applied
Infected Wound
14.6% 0:29.0 1
Marauding Geist
Aura Uptime Time Applied
Hurricane
33.3% 1:06.3 34
Thunder Clap
33.3% 1:06.3 17
Volley
33.2% 1:06.1 17
Typhoon
32.9% 1:05.4 17
Shockwave
32.6% 1:04.8 15
Deep Wounds
32.5% 1:04.7 5
Silenced - Gag Order
1.5% 0:02.9 1
Sunder Armor
0.5% 0:01.0 1
Neordruid
Aura Uptime Time Applied
Infected Wound
26.3% 0:52.2 1
Stalagg
Aura Uptime Time Applied
Hunter's Mark
1.4% 0:02.8 1
Stitched Colossus
Aura Uptime Time Applied
Moonfire
54.9% 1:49.1 3
Insect Swarm
12.4% 0:24.7 1
Hunter's Mark
12.4% 0:24.6 1
Sunder Armor
12.2% 0:24.3 1
Heart of the Crusader
11.9% 0:23.6 1
Earth and Moon
11.9% 0:23.6 1
Explosive Trap Effect
10.0% 0:19.9 1
Serpent Sting
7.5% 0:14.9 1
Thunder Clap
6.0% 0:11.9 1
Deep Wounds
6.0% 0:11.8 2
Aimed Shot
5.0% 0:09.9 1
Faerie Fire (Feral)
4.7% 0:09.4 1
Taunt
4.5% 0:08.9 3
Explosive Shot
3.9% 0:07.8 4
Charge Stun
0.7% 0:01.4 1