Tomb Horror Kill

25 heroic · 0:12.5 · 19 Sep 2026, 04:18 · phase 1 · Unc Status

Buffs Debuffs

Uptime is measured against the pull's 0:12.5. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Buffcatman
Aura Uptime Time Applied
Veil of Shadow
48.4% 0:06.0 1
Carlito
Aura Uptime Time Applied
Exhaustion
24.4% 0:03.0 1
Dread Creeper
Aura Uptime Time Applied
Ebon Plague
75.7% 0:09.4 3
Thunder Clap
75.7% 0:09.4 2
Explosive Trap Effect
75.7% 0:09.4 3
Death and Decay
75.7% 0:09.4 3
Blood Plague
75.7% 0:09.4 3
Frost Fever
75.7% 0:09.4 3
Deep Wounds
73.4% 0:09.1 1
Volley
62.3% 0:07.8 3
Sunder Armor
38.2% 0:04.7 1
Fentenyahu
Aura Uptime Time Applied
Veil of Shadow
37.6% 0:04.7 2
Hozay
Aura Uptime Time Applied
Veil of Shadow
48.2% 0:06.0 2
Jared
Aura Uptime Time Applied
Veil of Shadow
65.0% 0:08.1 2
Saggissand
Aura Uptime Time Applied
Veil of Shadow
25.5% 0:03.1 2
Tomb Horror
Aura Uptime Time Applied
Sunder Armor
93.9% 0:11.7 1
Thunder Clap
93.9% 0:11.7 1
Judgement of Wisdom
84.1% 0:10.5 1
Rake
80.2% 0:10.0 2
Death and Decay
79.6% 0:09.9 1
Frost Fever
76.3% 0:09.5 1
Ebon Plague
76.2% 0:09.5 1
Blood Plague
66.8% 0:08.3 1
Deep Wounds
47.8% 0:05.9 1
Volley
47.8% 0:05.9 1
Explosive Trap Effect
22.2% 0:02.7 1
Concussion Blow
7.4% 0:00.9 1
Taunt
6.5% 0:00.8 2
Faerie Fire (Feral)
6.0% 0:00.7 1
Holy Wrath
5.8% 0:00.7 1