Death Knight Kill

25 heroic · 0:26.2 · 29 Sep 2026, 05:02 · phase 1 · Unc Status

Buffs Debuffs

Uptime is measured against the pull's 0:26.2. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Death Knight
Aura Uptime Time Applied
Sunder Armor
79.0% 0:20.7 3
Consecration
79.0% 0:20.7 6
Heart of the Crusader
79.0% 0:20.7 3
Explosive Trap Effect
79.0% 0:20.7 3
Thunder Clap
79.0% 0:20.7 3
Faerie Fire (Feral)
79.0% 0:20.7 4
Deep Wounds
79.0% 0:20.7 3
Vindication
74.1% 0:19.4 3
Mortal Strike
52.6% 0:13.8 1
Trauma
45.9% 0:12.0 1
Rend
45.6% 0:11.9 1
Holy Wrath
38.6% 0:10.1 3
Avenger's Shield
36.9% 0:09.6 2
Judgement of Wisdom
14.2% 0:03.7 1
Silenced - Shield of the Templar
10.2% 0:02.6 2
Charge Stun
5.5% 0:01.4 1
Stormstrike
4.8% 0:01.2 1
Death Knight Captain
Aura Uptime Time Applied
Sunder Armor
41.6% 0:10.9 1
Vindication
38.0% 0:09.9 1
Explosive Trap Effect
36.5% 0:09.5 1
Avenger's Shield
36.2% 0:09.5 1
Judgement of Wisdom
35.9% 0:09.4 1
Consecration
33.1% 0:08.6 2
Faerie Fire (Feral)
27.1% 0:07.1 2
Heart of the Crusader
27.1% 0:07.1 1
Stormstrike
18.4% 0:04.8 1
Thunder Clap
16.1% 0:04.2 1
Explosive Shot
11.4% 0:02.9 2
Holy Wrath
11.3% 0:02.9 1
Silenced - Shield of the Templar
9.6% 0:02.5 1
Jared
Aura Uptime Time Applied
Blood Plague
9.7% 0:02.5 1