Death Knight Kill

25 heroic · 0:13.8 · 29 Sep 2026, 20:37 · phase 1

Buffs Debuffs

Uptime is measured against the pull's 0:13.8. An aura already up when the pull opened counts from the start, and one still up at the end counts to the end — otherwise a permanent raid buff would read as 0%.

Death Knight
Aura Uptime Time Applied
Earth and Moon
88.7% 0:12.2 3
Explosive Trap Effect
88.7% 0:12.2 2
Faerie Fire (Feral)
88.7% 0:12.2 3
Judgement of Light
88.7% 0:12.2 2
Curse of Agony
88.7% 0:12.2 3
Holy Vengeance
88.7% 0:12.2 2
Misery
88.7% 0:12.2 3
Heart of the Crusader
88.7% 0:12.2 2
Corruption
88.7% 0:12.2 2
Shadow Embrace
88.7% 0:12.2 3
Consecration
88.7% 0:12.2 5
Judgements of the Just
88.7% 0:12.2 2
Unstable Affliction
88.7% 0:12.2 3
Sunder Armor
88.7% 0:12.2 2
Vindication
81.5% 0:11.3 2
Scorpid Sting
66.0% 0:09.1 1
Haunt
47.4% 0:06.5 1
Avenger's Shield
37.3% 0:05.1 2
Explosive Shot
28.8% 0:03.9 2
Hand of Reckoning
21.5% 0:02.9 1
Shadow Mastery
21.1% 0:02.9 1
Devatriel
Aura Uptime Time Applied
Dazed
81.2% 0:11.2 2
Viconianope
Aura Uptime Time Applied
Dazed
28.9% 0:04.0 1